Inspect Tools

Inspect Tools

sell 1.0.5
by Labrynth King
tag 136 OpenMods mod ID Reference it in openmods.json (add-on-of, dependencies) link github.com/LabrynthKing/InspectTools

Allows You To Replay The First-Equip Animations Of Each Tool In Subnautica 2 With The Press Of A Single Key!

visibility 12 Views
download 0 Downloads
schedule Updated Jun 12, 2026

group Developer Links

forum Discordhttps://discord.com/users/1215997151469899788 alternate_email NexusModshttps://www.nexusmods.com/profile/LabrynthKing

collections Gallery

descriptionREADME.md
Hi I am John Subnautica 2 Again Again

Inspect Tools

Allows You To Replay The First-Equip Animations Of Each Tool With The Press Of A Single Key!


Features:-

  • All Tools Supported:- Supports All Current Tools Which Have An Animation (Except For One Bug)1!
  • Configurable:- You Can Configure The KeyBind Using The Mod Settings For Subnautica 2 Mod [Please See Keybinds Section Below For More Details]!

Keybinds:-

  • Due To Current Limitations With The Game’s Early Access State And UE4SS, Registering Custom Keybinds Is Kind Of Complex.

  • Currently, There Is No Way To Unregister A Key Once It Has Been Bound. Because Of This, I Have To Pre-Register A Specific List Of Keys. Including Too Many Keys—Especially Core Ones Like WASD, Arrow Keys, Or Mouse Buttons—Can Cause Significant Input Delay And Game Performance Overhead.

  • For This Reason Only The Following Keys Are Currently Supported:-

    • Characters:- B, C, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, T, U, V, X, Y, Z
    • Function Keys:- F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12
    • Mouse Buttons: Thumb Mouse Button, Thumb Mouse Button 2, Middle Mouse Button
  • Sorry For The Inconvenience! Hopefully This Will Be Easier To Do In The Future.

Editing Keybinds:-

  • If You'd Like To Add More Keys OR Remove Keys You May Need To Edit The Code At ue4ss/Mods/InspectTools/main.lua
  • Open The Code And Find keyRegistry, From There You Can Add Keys From Your Liking Except SHIFT, ALT & CTRL
  • If You'd Like Help Doing This, Please DM Me On Discord Or Ask In The Subnautica Modding Server!

Installation:-

  1. Download Required Dependencies Using Their Installation Methods
  2. Download This Mod Through The Files Tab Using Mod Manager Download
  3. Enjoy!

Manual:-

  1. Download Required Dependencies Using Their Installation Methods
  2. Download This Mod Through The Files Tab
  3. Extract The Archive To Your Subnautica2\Subnautica2\Binaries\Win64\ue4ss\Mods Folder
  4. Enjoy!

TODO:-

  • Fix Wakemaker Animation Not Working When It's Lights Are On

Notes:-

  • This Is My Fifth Mod Ever (Okay Bro Just Stop Saying That At This Point). This One Was Really Short But It Took Me Wayy To Long To Figure Out I Had To Quickly Un-Equip & Re-Equip The Weapon For The Animation To Work Lol.
  • Please Report Any Bugs In The Posts/Bugs Tab
  • The Code Is Fully Open Source On My Github
  • My Discord Username Is labrynthking

Credits:-

1: The Wakemaker Has A Known Issue Where The Animation Doesn't Work When The Lights Are On, This Is Only An Issue With The Wakemaker And So Far I Haven't Found A Way To Fix It Sorry!

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package_2 InspectTools-v1.0.5.zip
13.5 KB Sign in to download Install via OpenModsManager
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