AD3D EnergySolution (Subnautica)
openmods.json (add-on-of, dependencies)
link
github.com/AndreaDev3D/SubnauticaModHere you can find all my open-source Subnautica Mods code.
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AD3D EnergySolution Mod (Subnautica)
Adds a set of buildable energy solutions to Subnautica's Habitat Builder, so you can power deeper, larger bases without leaning on a wall of solar panels. Includes a depth-scaling Deep Engine generator and a Wind Turbine for surface and shallow setups.
Features
- Deep Engine — a generator whose output scales with depth, for bases the sun never reaches.
- Wind Turbine — surface/shallow power that complements solar.
- Buildable straight from the Habitat Builder menu, no console commands.
Installation
- Install BepInEx and Nautilus if you haven't already.
- Download
AD3D_EnergySolution.SN.zipfrom the releases page. - Unzip into your Subnautica
BepInEx/pluginsfolder. - Launch the game — the new generators appear in the Habitat Builder.
Compatibility
Built against current Nautilus for Subnautica (the original game). For Below Zero, use AD3D EnergySolution Mod (Below Zero). See the manifest for the exact dependency pins used per release.
Roadmap
- New energy generator models.
- Improved depth scalar.
- In-game usage docs.
Subnautica
Best of Subnautica
This are the mod that are much needed to have the best starting setup
Subnautica
AD3D Subnautica Collection
All AD3D mods for Subnautica in a nice collection list.
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Versions
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Supported Games
Required Dependencies
For latest release: v2.0.5




