Euro Truck Simulator 2 Modding on OpenMods
Simulation0 ModsWorkshop, the in-game Mod Manager, ProMods, and a decade of trucking mods
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More about Euro Truck Simulator 2
SCS Software's flagship trucking sim with first-class mod support
Euro Truck Simulator 2 (2012) is SCS Software's long-running truck simulator. Like Farming Simulator, it ships with official mod support, the in-game Mod Manager, Steam Workshop integration, and a community tradition that's been growing for over a decade.
The mod scene is split between two large categories: trucks (community-built or third-party-licensed truck models matching real-world manufacturers) and maps (regional or country-specific map extensions like ProMods, RusMap, Project Balkans). Map mods especially have grown into substantial volunteer engineering projects.
The toolchain
- Steam Workshop: primary distribution channel.
- In-game Mod Manager: toggle and order installed mods.
Documents/Euro Truck Simulator 2/mod/: folder for non-Workshop mods.- SCS Workshop Uploader: for mod authors publishing to Workshop.
What you'll find on OpenMods
ETS2 mods live primarily on Steam Workshop and community sites (TruckyMods, ets2.lt). GitHub-hosted ETS2 mods are typically the larger map projects (ProMods has substantial GitHub presence for its development workflow). OpenMods catalogues these.
Practical notes
- ETS2 and ATS share an engine and modding architecture. Mods are largely separate (each game has its own truck and map catalog) but the toolchain knowledge transfers.
- Map mods often require specific DLC. ProMods works alongside SCS's official map DLCs and incorporates DLC regions when present.
- Load order matters. Mod Manager lets you reorder. Map mods especially need careful ordering, ProMods documentation specifies exact orders for combinations with SCS DLCs.
- Save game compatibility. Most truck mods are save-safe. Map mods rarely are, switching map mod sets usually means starting a new profile.