Cyberpunk 2077 Modding on OpenMods

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REDmod, Cyber Engine Tweaks, Redscript, ArchiveXL: a multi-layer mod stack

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More about Cyberpunk 2077

CDPR's open-world with REDmod and Cyber Engine Tweaks

Cyberpunk 2077 (2020 release, recovered from launch issues through 2021–2023 patches and the 2.0 + Phantom Liberty redirection) is CD Projekt Red's open-world RPG. The modding scene grew alongside the game's recovery, and by 2024 had matured into a fully-fledged stack, CDPR-supported with the REDmod official tool, and community-extended with Cyber Engine Tweaks (CET) for script-injection.

The mod catalogue is large and varied: gameplay overhauls, car packs, body/appearance mods, scripted quest content. Nexus Mods is the canonical hub.

The toolchain

  • REDmod: CDPR's official mod tool. Free download via GOG Galaxy or Steam. Required for some mod types.
  • Cyber Engine Tweaks (CET): community Lua script-injection runtime. Required for any code-based mod.
  • Redscript: community language and compiler for modifying CP2077's REDscript code.
  • ArchiveXL / TweakXL: community frameworks providing dependency utilities most content mods declare.
  • Vortex / Mod Organizer 2: mod managers. Vortex has better CP2077 support; MO2 works with extensions.

What you'll find on OpenMods

CP2077 mods live primarily on Nexus Mods. GitHub hosts source for CET, Redscript, and many of the framework mods. OpenMods catalogues GitHub-published CP2077 mods.

Practical notes

  • CET + Redscript + ArchiveXL + TweakXL is the foundation stack. Most content mods declare one or more as a dependency. Install all four early.
  • Major patches break mods. CP2077's 2.0 and 2.1 patches each invalidated significant portions of the catalogue. Most popular mods are updated; some abandoned.
  • REDmod adds significant content modding capability. New quests, new dialogue, new gameplay logic. Heavier than CET-only mods.
  • Phantom Liberty expansion changes the mod landscape. Some pre-PL mods don't account for new content; check compatibility.

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